Run the business
Bid on contracts, hire staff, buy tools. Security spend competes with everything else on the budget.
BREACH IN PROGRESS · INC-2026-049DECIDE IN 04:59
Breach City is a security simulation where every decision has a price. Isolate the storefront and you stop the attacker, and the sales. Learn incident response the way it actually feels.
Each runs its own economy, network and threat model, in a real city. Downtime hits revenue, fines hit cash, and nobody sends a warning.
Bid on contracts, hire staff, buy tools. Security spend competes with everything else on the budget.
The clock stops. Read the evidence, flag what matters, pick a playbook. Containment has a cost in uptime and cash.
An after-action report scores your call against ground truth: what you caught, what you missed, what it cost.
New to IT? Start here
Six short districts on the basics every IT job uses: computers, operating systems, networking, the help desk, the command line and the cloud. Then work a shift in the city: tickets pop up on the buildings, and some of them are security incidents in disguise.
This is how incidents play. Click the log lines you think are part of the attack. The game grades precision and recall, so flagging everything isn't a strategy.
Pick a card, then deploy. The clock holds while you decide.